Leaving the battlefield after all is spent. No munition, no energy, no water left. The air is filled with the smoke of the explosions. The trees are burning. Nothing left. The sun is dying, too. Back to the camp.


Leaving the battlefield after all is spent. No munition, no energy, no water left. The air is filled with the smoke of the explosions. The trees are burning. Nothing left. The sun is dying, too. Back to the camp.


The DropTroops are arriving. Decending from their hovering drop ship. It all seems quiet.




The Navy must have done something. Since yesterday’s raids there’s this unnatural, guttural roaring echoing through the empty streets. As if a giant beast has woken and can’t find rest.






Calling in the birds of prey. This always is epic in both sound and sight. A pleasant rumble.

We heard them long before we saw them. We sought their arrival as they were announced already.



The radio chatter is full of questions. Where to go, what’s inside, it’s a dead end, requesting data updates, rats, big rats, bald rats, contact, false alarm …
But when you stand at the entrance to the Inner Hive all you can see is darkness. All you can hear is water drops and the cracking noise of the radio.

Schichtwechsel. It’s EOD. Everyone rushes to escape the dark inside. Not that’s it’s not dark outside. But it’s a different kind of dark. Your spirits lift as soon as you breath the smog from the Outer Wall Section.

Cordula Druquard knew what they will be facing long before they even knew that they have to go inside. Her preparations for the Divine Machine are not done yet. That’s why she lured them inside at this wall section. The breed was stronger here. And the tunnel system was more like a labyrinth than an entrance. Still her Guard was watchful.


We have no maps. We have no clue. What we do have is that strange tickling in our necks. Oh, Blicker, where are these tunnels leading to? I can’t tell what is worse. The emptiness we feared in the outer sections or the emptiness in the sewers.
