Category: Knights of Embersworn

  • The Tunnel

    The Tunnel

    Read how I’ve created The Tunnel – fine art miniature photography inspired by Jeff Bridges. It’s Peter McKinnon’s fault.

    But first I’d like to dedicate this piece of work to Per’s brave son Henry who is fighting a brain tumor. Please read the whole story on https://www.crafting-for-hope.com and support Per’s donation fundraiser for treatments invented at St. Jude Research Hospital, Memphis, Tennessee, via https://fundraising.stjude.org/site/TR/DIY/DIY?px=8473521&pg=personal&fr_id=133399

    For further support you might want to use #craftingforhope whenever you share the campaign.

    the inspiration

    While I was recovering from a surgery I was watching YouTube videos. What happens when you‘ve been watching for too long is that you start scrolling through the feed without finding any new videos of interest. So I’ve watched this Peter McKinnon video. Not that I watch his videos regularly but YT does suggest them as I‘m generally interested in photography content. Anyhow it happened to be about the Widelux camera which provides you with a really interesting perspective due to its super wide angle.

    And then he showed a couple of pages of one of Jeff Bridges‘ photo books. When he flipped a specific page and once my brain processed what it saw I was immediately super excited. It was so inspiring that I stopped the video and started searching for the photo on the web.

    But it seems that exactly this photo is not to be found. So I searched for the book which is out of press. And I found it. For a price I couldn‘t afford. But I wanted to make a photograph with miniatures inspired by this very photograph made by Jeff Bridges.

    In the end my only reference was a screenshot from Peter‘s video. I don‘t know from which film the photograph is and I don‘t know in what kind of construction the scene takes place. Maybe inside a tunnel, a plane maybe?

    Jeff Bridges' Widely photograph, screenshot from a Peter McKinnon video
    screenshot from Peter McKinnon’s video showing Jeff Bridges’ photograph

    the process

    This screenshot, my reference for my work, was the starting point for my analysis. What story was told, why was it so intriguing to me? How did light and shadow play along? How was the camera placed? What details in this very dark photographs were visible? What was the composition? And why – again – was it so appealing to me?

    materials used

    What I needed was this tunnel, a set of miniatures and proper lighting. Lighting and miniatures were already at hand. Lighting because it‘s part of my setup. Miniatures because I had a set of kitbashed and painted miniatures with which I wanted to create something anyhow.

    Leaving me with the tunnel which I had to craft. The original photograph by Jeff Bridges does not have any light sources within the tunnel. But for my interpretation I wanted them. That‘s why I‘ve added an LED strip to the tunnel ceiling.

    The miniatures I wanted to be part of my work are 3D printed miniatures designed by Reconquer Designs and plastic miniature designed by Games Workshop. All of them I‘ve modified and kitbashed so that they fit into my Knights of Embersworn setting. To be able to place the miniatures properly I‘ve replaced their bases with needle tips so that I can easily push them into the floor made out of xps foam.

    The tunnel I’ve crafted out of cardboard, xps foam and an LED strip. With cardboard I’ve created the walls and the ceiling and their details. The floor and the beams to hold the structure are made out of xps foam. The windows are just a plain white 80g/m2 printer paper. The paint job is straight forward using cheap black, brown and terracotta acrylic paint from the hardware store which I put on with a sponge.

    a quick test shot

    In order to be able to place the miniatures easily the ceiling and the walls are not glued together. And yet I had to make sure that there‘s no gap letting through any light from the side.

    the photo setup

    The original photograph by Jeff Bridges has two light sources. On the left side there‘s light coming in through windows. From the rear of the tunnel-like construction. I‘ve made test setups with whatever I had at hand but it quickly became clear that I wanted to add the ceiling lights.

    miniatures in a test setup for the tunnel
    miniatures in a test setup for the tunnel

    The paper window needed a strong light source from the left. Here I‘ve set up my amaran 200x from aputure. The rear light didn‘t need to be that strong. My LUMIS LED Panel 600 RGB from Rollei was sufficient. Still I had to diffuse its light with another plain white paper. I didn‘0t want the rear light to as strong as in the original.

    After a couple of test photos it was clear that I wanted to emphasize the foreground a bit more for which I placed an additional spot.

    As I don‘t have a Widelux camera and I doubt that it is useful for miniature photography I used my laowa 18mm probe lense.

    The most challenging part was to trigger the camera shutter at the right time when the fog was distributed in the most fitting way.

    post processing

    In Adobe Lightroom I changed to a 16:9 ratio. The Widelux of course must have a ration 2:1 or 3:1. But I did not necessarily try to replicate the Widelux style but create an interpretation of the original with what I have.

    Also I‘ve adjusted the lighting slightly with a couple of masks.

    The result I‘ve processed in Nik Silver Efex for a proper Ilford hp5 plus 400 analogue film style.

    In Adobe I‘ve added some subtle haze to the scene.

    the result

    Knights of Embersworn in a tunnel - black and white miniature photography
    The Tunnel

    Printed on Hahnemühle Museum Etching fine art paper. This is the best way to enjoy such pieces or art.

    the story in the photo

    When she entered the tunnel with her retinue she already knew that the recon team had been overwhelmed. How badly was to be found out. The fog was dampening down the food steps on the cold floor. Slowly the went inside. A moan. A slowly raised hand, reaching for help.

    This work is set in a dystopian world with the Knights of Embersworn being just one of many factions. If you want to see more related works please read my other posts for Transcendent Decay.

  • Story of the Knight Airborne

    Story of the Knight Airborne

    What if knights had planes? Knight Airborne are part of the Knights of Embersworn, a faction in Transcendent Decay.

    The safety of a fief

    The Ministeriales of Embersworn not only collect the taxes from their fiefs, they are also responsible for the safety of the people and their belongings. To hold a fief from Hohentäuffen is not necessarily an honour. Foremost it’s a duty occupying the Ministeriales the whole day from dawn until dusk, week by week, month by month, year by year. However if a Ministerialis is managing the fief properly they can live a life of a Markgraf. If their neighbours won’t intervene.

    To guarantee the safety of a village in a dale of the mountain region is an easy task in regards to attacks and raids from other Ministeriales and their Lanzen. On the other hand it is not if the raid comes from the mountain sides performed by protowyverns or aurox. This doesn’t happen often, but when it happens it is devastating.

    Rumours

    In the harsh autumn of 2178 it happened again. First there was rumour that one of the mountain farmer’s homestead was pillaged. It took a couple of days to confirm that the homestead was destroyed because neither did the farmer have a phone line nor could you reach the property by car. The scout party – which was actually the neighbouring farmers – brought the message back to Odalrich.

    In order to react properly the Ministerialis had to know what had happened exactly. So Odalrich formed yet another scouting party. This time with men and women from Odalrich’s Lanze. It took another couple of days for them to confirm it was the beasts from the mountains. They also found the current cave of the beasts. For now it seemed that the beasts were satisfied with the spoils from the poor farmer. But soon they’d continue and for sure would draw closer to the village and the surrounding farmsteads.

    Now it was on Odalrich to fulfill his duty and to protect the people of his fief personally. The fief was rich enough that he was not only able to maintain over a dozen men and women in his Lanze but also to be an airborne knight. There were few in Hohentäuffen who were able to afford flying a double decker. Especially in the remote fiefs of the mountain regions.

    Take-off

    Equipped with the hunting lance the double decker takes off. Odalrich is a skilled pilot, known from several areal tournaments which brought fame and gold. But hunting the beast is more than winning a tournament. It’s the ultimate adventure, the ultimate quest. Now he slowly makes the last turn. He knows that the beasts are hearing the strong and monotonous Schmidt motor. And he knows that the beasts will be outside their cave. Lastly he also knows that they will be in the open. One last turn and they are in sight. Strong and feral, lethal and wild. But also within a perfect aim. Only seconds now.

    The making of

    The Knights of Embersworn are a feudal faction in the world of Nocturna, where the Transcendent Decay takes place. They are full of real world anachronisms. They fight on horse back with shield and lance but also shoot with rifles and heavy machine guns. What if knights had planes? They’d fly them. So the idea was to create such an aircraft with a knight – in this case a Ministeriales.

  • Knights of Embersworn

    Knights of Embersworn

    Transcendent Decay; Nocterra; Knights of Embersworn, House Hohentäuffen – the Wanderers Lost in Time

    Foraging party led by the knight’s squire.
    A wounded man at arms dreams of the Lady of the Lake.
    A veteran leaving the battlefield.
    A Corporal drags his wounded comrade while a Gnarl tank is shooting at them.
    The knightly retinue is advancing.
  • exhausted

    exhausted

    Leaving the battlefield after all is spent. No munition, no energy, no water left. The air is filled with the smoke of the explosions. The trees are burning. Nothing left. The sun is dying, too. Back to the camp.